My Graphics Engine and an articulated model traveling through a path.
Google Play Game, using accelerometer and physics to deliver an attractive experience. Developed using Unity 3D.
Minimalistic Signals and Slots implementation using only standard C++.
Open Source Implementation of a Java Calendar Dialog.
Interactive example of particles using instancing
Interactive example of BRDF and vertex animation
Interactive example of collision detection and resolution information calculation
Simplistic Paint example using WebGL
Simulator for robots PUMA and Scara, dynamics and cinematics (C++, Qt, Bullet)
Interactive Book
Using OpenCV, takes several pictures of hand drawn maps and use A* or JPS+ for searching paths on them
Chess game using only standard Java with networking support
Game Engine (OpenGL, WinAPI, C++)
Videogame in custom engine (C++, OpenGl, Lua)
Calculation of spectrogram (matlab)
Database for vaccination records (Java, MySQL)